Added Gulp.js for compiling SCSS stylesheets
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node_modules/es6-symbol/CHANGES
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node_modules/es6-symbol/CHANGES
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For recent changelog see CHANGELOG.md
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-----
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v3.1.1 -- 2017.03.15
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* Improve documentation
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* Improve error messages
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* Update dependencies
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v3.1.0 -- 2016.06.03
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* Fix internals of symbol detection
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* Ensure Symbol.prototype[Symbol.toPrimitive] in all cases returns primitive value
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(fixes Node v6 support)
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* Create native symbols whenver possible
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v3.0.2 -- 2015.12.12
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* Fix definition flow, so uneven state of Symbol implementation doesn't crash initialization of
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polyfill. See #13
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v3.0.1 -- 2015.10.22
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* Workaround for IE11 bug (reported in #12)
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v3.0.0 -- 2015.10.02
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* Reuse native symbols (e.g. iterator, toStringTag etc.) in a polyfill if they're available
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Otherwise polyfill symbols may not be recognized by other functions
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* Improve documentation
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v2.0.1 -- 2015.01.28
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* Fix Symbol.prototype[Symbol.isPrimitive] implementation
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* Improve validation within Symbol.prototype.toString and
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Symbol.prototype.valueOf
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v2.0.0 -- 2015.01.28
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* Update up to changes in specification:
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* Implement `for` and `keyFor`
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* Remove `Symbol.create` and `Symbol.isRegExp`
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* Add `Symbol.match`, `Symbol.replace`, `Symbol.search`, `Symbol.species` and
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`Symbol.split`
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* Rename `validSymbol` to `validateSymbol`
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* Improve documentation
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* Remove dead test modules
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v1.0.0 -- 2015.01.26
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* Fix enumerability for symbol properties set normally (e.g. obj[symbol] = value)
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* Introduce initialization via hidden constructor
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* Fix isSymbol handling of polyfill values when native Symbol is present
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* Fix spelling of LICENSE
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* Configure lint scripts
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v0.1.1 -- 2014.10.07
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* Fix isImplemented, so it returns true in case of polyfill
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* Improve documentations
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v0.1.0 -- 2014.04.28
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* Assure strictly npm dependencies
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* Update to use latest versions of dependencies
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* Fix implementation detection so it doesn't crash on `String(symbol)`
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* throw on `new Symbol()` (as decided by TC39)
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v0.0.0 -- 2013.11.15
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* Initial (dev) version
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