Added a page to create a Minecraft server; added config module
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@ -8,7 +8,9 @@ class Server {
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// read version file
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var versionFilePath = this.rootDir + '/current_version.txt';
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if (fs.existsSync(versionFilePath)) {
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this.version = fs.readFileSync(versionFilePath, {encoding:'utf8', flag:'r'});
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}
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// set server state
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if (fs.existsSync(this.pidFilePath)) {
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3
config/default.json
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3
config/default.json
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@ -0,0 +1,3 @@
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{
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"server_directory": "/opt/minecraft"
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}
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8
index.js
8
index.js
@ -5,11 +5,19 @@ const port = 3000;
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// set template engine to Pug
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app.set('view engine', 'pug');
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// Using express.urlencoded middleware
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app.use(express.urlencoded({
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extended: true
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}));
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// import route handlers
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var homeRoutes = require('./routes/home');
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var serverRoutes = require('./routes/server');
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// define routes
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app.get('/', homeRoutes.getIndex);
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app.get('/server/create', serverRoutes.getCreate);
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app.post('/server/create', serverRoutes.postCreate);
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// set Express to serve static files (ideally this is only used in development)
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app.use(express.static('./static/'));
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@ -1,8 +1,19 @@
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const config = require('config');
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const fs = require('fs');
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const path = require('path');
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const minecraft = require('../app/MinecraftServer');
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exports.getIndex = function(req, res) {
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var server = new minecraft.Server('/opt/minecraft/bg_w3');
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// search for minecraft server directories
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let rootDir = config.get('server_directory');
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let serverDirs = fs.readdirSync(rootDir);
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let servers = [];
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for (let i = 0; i < serverDirs.length; i++) {
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servers.push(new minecraft.Server(path.join(rootDir, serverDirs[i])));
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}
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// render view
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res.render('index', {
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servers: [server],
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servers: servers,
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});
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};
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45
routes/server.js
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45
routes/server.js
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@ -0,0 +1,45 @@
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const config = require('config');
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const fs = require('fs');
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const https = require('https');
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const path = require('path');
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exports.getCreate = function(req, res) {
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// render view
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res.render('create');
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};
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exports.postCreate = function(req, res) {
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mcDir = config.get('server_directory');
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serverDir = path.join(mcDir, req.body.serverName);
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// make server directory
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fs.mkdirSync(serverDir);
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// grab the server JAR file
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serverJarUrl = 'https://piston-data.mojang.com/v1/objects/f69c284232d7c7580bd89a5a4931c3581eae1378/server.jar';
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serverJarName = "server_" + req.body.serverVersion + ".jar";
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serverJarPath = path.join(serverDir, serverJarName);
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https.get(serverJarUrl, (res) => {
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const filePath = fs.createWriteStream(serverJarPath);
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res.pipe(filePath);
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filePath.on('finish', () => {
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filePath.close();
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console.log('Download Completed');
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});
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});
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// create the start.sh shell script
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scriptFilePath = path.join(serverDir, 'start.sh');
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scriptContent = "#!/bin/sh\n\ncd " + serverDir + "\njava -Xmx2048M -Xms2048M -jar server_" + req.body.serverVersion + ".jar nogui";
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fs.writeFileSync(scriptFilePath, scriptContent);
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fs.chmodSync(scriptFilePath, 0o755);
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// save the current version to a text file - this will hopefully be temporary solution
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versionFilePath = path.join(serverDir, 'current_version.txt');
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versionContent = req.body.serverVersion;
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fs.writeFileSync(versionFilePath, versionContent);
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fs.chmodSync(versionFilePath, 0o644);
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// redirect the user back to the home page
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res.redirect('/');
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};
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24
views/create.pug
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24
views/create.pug
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@ -0,0 +1,24 @@
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extends layout.pug
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block content
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header.row
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div.columns.twelve
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h1 Create new server
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section.row
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div.columns.twelve
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form(action='/server/create', method='POST')
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div.row
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div.columns.six
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label(for='serverName') Server name:
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input#serverName.u-full-width(name='serverName', type='text', placeholder='MyServer')
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div.columns.six
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label(for='serverVersion') Minecraft version:
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input#serverVersion.u-full-width(name='serverVersion', type='text', placeholder='1.19.2')
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input(type='submit', value='Submit')
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div.row
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div.columns.twelve
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p
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a(href='/') Back
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@ -13,7 +13,7 @@ html(lang="en")
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ul
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li.menu-text MCST
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li: a(href='/') Home
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li: a(href='/create') Create
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li: a(href='/server/create') Create
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li: a(href='/status') Status
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// main content
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