Added some rudimentary server info
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38
app/MinecraftServer.js
Normal file
38
app/MinecraftServer.js
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@ -0,0 +1,38 @@
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const fs = require('fs');
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class Server {
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constructor(dir) {
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this.rootDir = dir;
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this.name = dir.split('/').at(-1);
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this.pidFilePath = this.rootDir + '/pid.txt';
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// read version file
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var versionFilePath = this.rootDir + '/current_version.txt';
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this.version = fs.readFileSync(versionFilePath, {encoding:'utf8', flag:'r'});
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// set server state
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if (fs.existsSync(this.pidFilePath)) {
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this.state = true;
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} else {
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this.state = false;
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}
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}
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start() {
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console.log('Starting server...');
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}
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stop() {
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console.log('Stopping server...');
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}
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getPid() {
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if (fs.existsSync(this.pidFilePath)) {
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return fs.readFileSync(this.pidFilePath, {encoding:'utf8', flag:'r'})
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}
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return -1;
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}
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}
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exports.Server = Server;
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