si = require('systeminformation') window.onload = () -> # Set the option selector to trigger an info grab on element change document.getElementById('gpuSelector').addEventListener('change', () -> updateGpuInfo(@value) ) # Load GPUs into the selector loadGpus() # Run the updateGpuInfo function with the default value of 0 updateGpuInfo() loadGpus = () -> si.graphics() .then((data) -> i = 0 while i < data.controllers.length optionElem = document.createElement('option') optionElem.innerText = data.controllers[i].model optionElem.setAttribute('value', i) document.getElementById('gpuSelector').appendChild(optionElem) i++ console.log(data) ).catch((error) -> console.error(error) ) updateGpuInfo = (gpuId = 0) -> si.graphics() .then((data) -> document.getElementById('gpuInfo').innerText = data.controllers[gpuId].model document.getElementById('gpuVendor').innerText = data.controllers[gpuId].vendor document.getElementById('gpuVram').innerText = data.controllers[gpuId].vram + 'MB' document.getElementById('gpuBus').innerText = data.controllers[gpuId].bus ).catch((error) -> console.error(error) )