Bones/node_modules/verror
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verror: richer JavaScript errors

This module provides two classes: VError, for accretive errors, and WError, for wrapping errors. Both support printf-style error messages using extsprintf.

Printf-style errors

At the most basic level, VError is just like JavaScript's Error class, but with printf-style arguments:

var verror = require('verror');

var opname = 'read';
var err = new verror.VError('"%s" operation failed', opname);
console.log(err.message);
console.log(err.stack);

This prints:

"read" operation failed
"read" operation failed
    at Object.<anonymous> (/Users/dap/node-verror/examples/varargs.js:4:11)
    at Module._compile (module.js:449:26)
    at Object.Module._extensions..js (module.js:467:10)
    at Module.load (module.js:356:32)
    at Function.Module._load (module.js:312:12)
    at Module.runMain (module.js:492:10)
    at process.startup.processNextTick.process._tickCallback (node.js:244:9)

VError for accretive error messages

More interestingly, you can use VError to build up an error describing what happened at various levels in the stack. For example, suppose you have a request handler that stats a file and fails if it doesn't exist:

var fs = require('fs');
var verror = require('verror');

function checkFile(filename, callback) {
    fs.stat(filename, function (err) {
        if (err)
	/* Annotate the "stat" error with what we were doing. */
    	return (callback(new verror.VError(err,
	    'failed to check "%s"', filename)));

    /* ... */
    });
}

function handleRequest(filename, callback) {
	checkFile('/nonexistent', function (err) {
	    if (err) {
	    	/* Annotate the "checkFile" error with what we were doing. */
	    	return (callback(new verror.VError(err, 'request failed')));
	    }

	    /* ... */
	});
}

handleRequest('/nonexistent', function (err) {
if (err)
	console.log(err.message);
/* ... */
});

Since the file "/nonexistent" doesn't exist, this prints out:

request failed: failed to check "/nonexistent": ENOENT, stat '/nonexistent'

The idea here is that the lowest level (Node's "fs.stat" function) generates an arbitrary error, and each higher level (request handler and stat callback) creates a new VError that annotates the previous error with what it was doing, so that the result is a clear message explaining what failed at each level.

This plays nicely with extsprintf's "%r" specifier, which prints out a Java-style stacktrace with the whole chain of exceptions:

EXCEPTION: VError: request failed: failed to check "/nonexistent": ENOENT, stat '/nonexistent'
    at /Users/dap/work/node-verror/examples/levels.js:21:21
    at /Users/dap/work/node-verror/examples/levels.js:9:12
    at Object.oncomplete (fs.js:297:15)
Caused by: EXCEPTION: VError: failed to check "/nonexistent": ENOENT, stat '/nonexistent'
    at /Users/dap/work/node-verror/examples/levels.js:9:21
    at Object.oncomplete (fs.js:297:15)
Caused by: EXCEPTION: Error: Error: ENOENT, stat '/nonexistent'

WError for wrapped errors

Sometimes you don't want an Error's "message" field to include the details of all of the low-level errors, but you still want to be able to get at them programmatically. For example, in an HTTP server, you probably don't want to spew all of the low-level errors back to the client, but you do want to include them in the audit log entry for the request. In that case, you can use a WError, which is created exactly like VError (and also supports both printf-style arguments and an optional cause), but the resulting "message" only contains the top-level error. It's also more verbose, including the class associated with each error in the cause chain. Using the same example above, but replacing the VError in handleRequest with WError, we get this output:

request failed

That's what we wanted -- just a high-level summary for the client. But we can get the object's toString() for the full details:

WError: request failed; caused by WError: failed to check "/nonexistent";
caused by Error: ENOENT, stat '/nonexistent'

Contributing

Contributions welcome. Code should be "make check" clean. To run "make check", you'll need these tools:

If you're changing something non-trivial or user-facing, you may want to submit an issue first.