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							@@ -0,0 +1,342 @@
 | 
			
		||||
// AST walker module for Mozilla Parser API compatible trees
 | 
			
		||||
 | 
			
		||||
// A simple walk is one where you simply specify callbacks to be
 | 
			
		||||
// called on specific nodes. The last two arguments are optional. A
 | 
			
		||||
// simple use would be
 | 
			
		||||
//
 | 
			
		||||
//     walk.simple(myTree, {
 | 
			
		||||
//         Expression: function(node) { ... }
 | 
			
		||||
//     });
 | 
			
		||||
//
 | 
			
		||||
// to do something with all expressions. All Parser API node types
 | 
			
		||||
// can be used to identify node types, as well as Expression,
 | 
			
		||||
// Statement, and ScopeBody, which denote categories of nodes.
 | 
			
		||||
//
 | 
			
		||||
// The base argument can be used to pass a custom (recursive)
 | 
			
		||||
// walker, and state can be used to give this walked an initial
 | 
			
		||||
// state.
 | 
			
		||||
 | 
			
		||||
function simple(node, visitors, base, state, override) {
 | 
			
		||||
  if (!base) base = exports.base
 | 
			
		||||
  ;(function c(node, st, override) {
 | 
			
		||||
    var type = override || node.type, found = visitors[type]
 | 
			
		||||
    base[type](node, st, c)
 | 
			
		||||
    if (found) found(node, st)
 | 
			
		||||
  })(node, state, override)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// An ancestor walk keeps an array of ancestor nodes (including the
 | 
			
		||||
// current node) and passes them to the callback as third parameter
 | 
			
		||||
// (and also as state parameter when no other state is present).
 | 
			
		||||
function ancestor(node, visitors, base, state) {
 | 
			
		||||
  if (!base) base = exports.base
 | 
			
		||||
  var ancestors = []
 | 
			
		||||
  ;(function c(node, st, override) {
 | 
			
		||||
    var type = override || node.type, found = visitors[type]
 | 
			
		||||
    var isNew = node != ancestors[ancestors.length - 1]
 | 
			
		||||
    if (isNew) ancestors.push(node)
 | 
			
		||||
    base[type](node, st, c)
 | 
			
		||||
    if (found) found(node, st || ancestors, ancestors)
 | 
			
		||||
    if (isNew) ancestors.pop()
 | 
			
		||||
  })(node, state)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// A recursive walk is one where your functions override the default
 | 
			
		||||
// walkers. They can modify and replace the state parameter that's
 | 
			
		||||
// threaded through the walk, and can opt how and whether to walk
 | 
			
		||||
// their child nodes (by calling their third argument on these
 | 
			
		||||
// nodes).
 | 
			
		||||
function recursive(node, state, funcs, base, override) {
 | 
			
		||||
  var visitor = funcs ? exports.make(funcs, base) : base
 | 
			
		||||
  ;(function c(node, st, override) {
 | 
			
		||||
    visitor[override || node.type](node, st, c)
 | 
			
		||||
  })(node, state, override)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function makeTest(test) {
 | 
			
		||||
  if (typeof test == "string")
 | 
			
		||||
    return function (type) { return type == test; }
 | 
			
		||||
  else if (!test)
 | 
			
		||||
    return function () { return true; }
 | 
			
		||||
  else
 | 
			
		||||
    return test
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
var Found = function Found(node, state) { this.node = node; this.state = state };
 | 
			
		||||
 | 
			
		||||
// Find a node with a given start, end, and type (all are optional,
 | 
			
		||||
// null can be used as wildcard). Returns a {node, state} object, or
 | 
			
		||||
// undefined when it doesn't find a matching node.
 | 
			
		||||
function findNodeAt(node, start, end, test, base, state) {
 | 
			
		||||
  test = makeTest(test)
 | 
			
		||||
  if (!base) base = exports.base
 | 
			
		||||
  try {
 | 
			
		||||
    ;(function c(node, st, override) {
 | 
			
		||||
      var type = override || node.type
 | 
			
		||||
      if ((start == null || node.start <= start) &&
 | 
			
		||||
          (end == null || node.end >= end))
 | 
			
		||||
        base[type](node, st, c)
 | 
			
		||||
      if ((start == null || node.start == start) &&
 | 
			
		||||
          (end == null || node.end == end) &&
 | 
			
		||||
          test(type, node))
 | 
			
		||||
        throw new Found(node, st)
 | 
			
		||||
    })(node, state)
 | 
			
		||||
  } catch (e) {
 | 
			
		||||
    if (e instanceof Found) return e
 | 
			
		||||
    throw e
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Find the innermost node of a given type that contains the given
 | 
			
		||||
// position. Interface similar to findNodeAt.
 | 
			
		||||
function findNodeAround(node, pos, test, base, state) {
 | 
			
		||||
  test = makeTest(test)
 | 
			
		||||
  if (!base) base = exports.base
 | 
			
		||||
  try {
 | 
			
		||||
    ;(function c(node, st, override) {
 | 
			
		||||
      var type = override || node.type
 | 
			
		||||
      if (node.start > pos || node.end < pos) return
 | 
			
		||||
      base[type](node, st, c)
 | 
			
		||||
      if (test(type, node)) throw new Found(node, st)
 | 
			
		||||
    })(node, state)
 | 
			
		||||
  } catch (e) {
 | 
			
		||||
    if (e instanceof Found) return e
 | 
			
		||||
    throw e
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Find the outermost matching node after a given position.
 | 
			
		||||
function findNodeAfter(node, pos, test, base, state) {
 | 
			
		||||
  test = makeTest(test)
 | 
			
		||||
  if (!base) base = exports.base
 | 
			
		||||
  try {
 | 
			
		||||
    ;(function c(node, st, override) {
 | 
			
		||||
      if (node.end < pos) return
 | 
			
		||||
      var type = override || node.type
 | 
			
		||||
      if (node.start >= pos && test(type, node)) throw new Found(node, st)
 | 
			
		||||
      base[type](node, st, c)
 | 
			
		||||
    })(node, state)
 | 
			
		||||
  } catch (e) {
 | 
			
		||||
    if (e instanceof Found) return e
 | 
			
		||||
    throw e
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Find the outermost matching node before a given position.
 | 
			
		||||
function findNodeBefore(node, pos, test, base, state) {
 | 
			
		||||
  test = makeTest(test)
 | 
			
		||||
  if (!base) base = exports.base
 | 
			
		||||
  var max
 | 
			
		||||
  ;(function c(node, st, override) {
 | 
			
		||||
    if (node.start > pos) return
 | 
			
		||||
    var type = override || node.type
 | 
			
		||||
    if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
 | 
			
		||||
      max = new Found(node, st)
 | 
			
		||||
    base[type](node, st, c)
 | 
			
		||||
  })(node, state)
 | 
			
		||||
  return max
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Fallback to an Object.create polyfill for older environments.
 | 
			
		||||
var create = Object.create || function(proto) {
 | 
			
		||||
  function Ctor() {}
 | 
			
		||||
  Ctor.prototype = proto
 | 
			
		||||
  return new Ctor
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// Used to create a custom walker. Will fill in all missing node
 | 
			
		||||
// type properties with the defaults.
 | 
			
		||||
function make(funcs, base) {
 | 
			
		||||
  if (!base) base = exports.base
 | 
			
		||||
  var visitor = create(base)
 | 
			
		||||
  for (var type in funcs) visitor[type] = funcs[type]
 | 
			
		||||
  return visitor
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
function skipThrough(node, st, c) { c(node, st) }
 | 
			
		||||
function ignore(_node, _st, _c) {}
 | 
			
		||||
 | 
			
		||||
// Node walkers.
 | 
			
		||||
 | 
			
		||||
var base = {}
 | 
			
		||||
 | 
			
		||||
base.Program = base.BlockStatement = function (node, st, c) {
 | 
			
		||||
  for (var i = 0; i < node.body.length; ++i)
 | 
			
		||||
    c(node.body[i], st, "Statement")
 | 
			
		||||
}
 | 
			
		||||
base.Statement = skipThrough
 | 
			
		||||
base.EmptyStatement = ignore
 | 
			
		||||
base.ExpressionStatement = base.ParenthesizedExpression =
 | 
			
		||||
  function (node, st, c) { return c(node.expression, st, "Expression"); }
 | 
			
		||||
base.IfStatement = function (node, st, c) {
 | 
			
		||||
  c(node.test, st, "Expression")
 | 
			
		||||
  c(node.consequent, st, "Statement")
 | 
			
		||||
  if (node.alternate) c(node.alternate, st, "Statement")
 | 
			
		||||
}
 | 
			
		||||
base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); }
 | 
			
		||||
base.BreakStatement = base.ContinueStatement = ignore
 | 
			
		||||
base.WithStatement = function (node, st, c) {
 | 
			
		||||
  c(node.object, st, "Expression")
 | 
			
		||||
  c(node.body, st, "Statement")
 | 
			
		||||
}
 | 
			
		||||
base.SwitchStatement = function (node, st, c) {
 | 
			
		||||
  c(node.discriminant, st, "Expression")
 | 
			
		||||
  for (var i = 0; i < node.cases.length; ++i) {
 | 
			
		||||
    var cs = node.cases[i]
 | 
			
		||||
    if (cs.test) c(cs.test, st, "Expression")
 | 
			
		||||
    for (var j = 0; j < cs.consequent.length; ++j)
 | 
			
		||||
      c(cs.consequent[j], st, "Statement")
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
base.ReturnStatement = base.YieldExpression = function (node, st, c) {
 | 
			
		||||
  if (node.argument) c(node.argument, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.ThrowStatement = base.SpreadElement =
 | 
			
		||||
  function (node, st, c) { return c(node.argument, st, "Expression"); }
 | 
			
		||||
base.TryStatement = function (node, st, c) {
 | 
			
		||||
  c(node.block, st, "Statement")
 | 
			
		||||
  if (node.handler) c(node.handler, st)
 | 
			
		||||
  if (node.finalizer) c(node.finalizer, st, "Statement")
 | 
			
		||||
}
 | 
			
		||||
base.CatchClause = function (node, st, c) {
 | 
			
		||||
  c(node.param, st, "Pattern")
 | 
			
		||||
  c(node.body, st, "ScopeBody")
 | 
			
		||||
}
 | 
			
		||||
base.WhileStatement = base.DoWhileStatement = function (node, st, c) {
 | 
			
		||||
  c(node.test, st, "Expression")
 | 
			
		||||
  c(node.body, st, "Statement")
 | 
			
		||||
}
 | 
			
		||||
base.ForStatement = function (node, st, c) {
 | 
			
		||||
  if (node.init) c(node.init, st, "ForInit")
 | 
			
		||||
  if (node.test) c(node.test, st, "Expression")
 | 
			
		||||
  if (node.update) c(node.update, st, "Expression")
 | 
			
		||||
  c(node.body, st, "Statement")
 | 
			
		||||
}
 | 
			
		||||
base.ForInStatement = base.ForOfStatement = function (node, st, c) {
 | 
			
		||||
  c(node.left, st, "ForInit")
 | 
			
		||||
  c(node.right, st, "Expression")
 | 
			
		||||
  c(node.body, st, "Statement")
 | 
			
		||||
}
 | 
			
		||||
base.ForInit = function (node, st, c) {
 | 
			
		||||
  if (node.type == "VariableDeclaration") c(node, st)
 | 
			
		||||
  else c(node, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.DebuggerStatement = ignore
 | 
			
		||||
 | 
			
		||||
base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); }
 | 
			
		||||
base.VariableDeclaration = function (node, st, c) {
 | 
			
		||||
  for (var i = 0; i < node.declarations.length; ++i)
 | 
			
		||||
    c(node.declarations[i], st)
 | 
			
		||||
}
 | 
			
		||||
base.VariableDeclarator = function (node, st, c) {
 | 
			
		||||
  c(node.id, st, "Pattern")
 | 
			
		||||
  if (node.init) c(node.init, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
base.Function = function (node, st, c) {
 | 
			
		||||
  if (node.id) c(node.id, st, "Pattern")
 | 
			
		||||
  for (var i = 0; i < node.params.length; i++)
 | 
			
		||||
    c(node.params[i], st, "Pattern")
 | 
			
		||||
  c(node.body, st, node.expression ? "ScopeExpression" : "ScopeBody")
 | 
			
		||||
}
 | 
			
		||||
// FIXME drop these node types in next major version
 | 
			
		||||
// (They are awkward, and in ES6 every block can be a scope.)
 | 
			
		||||
base.ScopeBody = function (node, st, c) { return c(node, st, "Statement"); }
 | 
			
		||||
base.ScopeExpression = function (node, st, c) { return c(node, st, "Expression"); }
 | 
			
		||||
 | 
			
		||||
base.Pattern = function (node, st, c) {
 | 
			
		||||
  if (node.type == "Identifier")
 | 
			
		||||
    c(node, st, "VariablePattern")
 | 
			
		||||
  else if (node.type == "MemberExpression")
 | 
			
		||||
    c(node, st, "MemberPattern")
 | 
			
		||||
  else
 | 
			
		||||
    c(node, st)
 | 
			
		||||
}
 | 
			
		||||
base.VariablePattern = ignore
 | 
			
		||||
base.MemberPattern = skipThrough
 | 
			
		||||
base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); }
 | 
			
		||||
base.ArrayPattern =  function (node, st, c) {
 | 
			
		||||
  for (var i = 0; i < node.elements.length; ++i) {
 | 
			
		||||
    var elt = node.elements[i]
 | 
			
		||||
    if (elt) c(elt, st, "Pattern")
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
base.ObjectPattern = function (node, st, c) {
 | 
			
		||||
  for (var i = 0; i < node.properties.length; ++i)
 | 
			
		||||
    c(node.properties[i].value, st, "Pattern")
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
base.Expression = skipThrough
 | 
			
		||||
base.ThisExpression = base.Super = base.MetaProperty = ignore
 | 
			
		||||
base.ArrayExpression = function (node, st, c) {
 | 
			
		||||
  for (var i = 0; i < node.elements.length; ++i) {
 | 
			
		||||
    var elt = node.elements[i]
 | 
			
		||||
    if (elt) c(elt, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
base.ObjectExpression = function (node, st, c) {
 | 
			
		||||
  for (var i = 0; i < node.properties.length; ++i)
 | 
			
		||||
    c(node.properties[i], st)
 | 
			
		||||
}
 | 
			
		||||
base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration
 | 
			
		||||
base.SequenceExpression = base.TemplateLiteral = function (node, st, c) {
 | 
			
		||||
  for (var i = 0; i < node.expressions.length; ++i)
 | 
			
		||||
    c(node.expressions[i], st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.UnaryExpression = base.UpdateExpression = function (node, st, c) {
 | 
			
		||||
  c(node.argument, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.BinaryExpression = base.LogicalExpression = function (node, st, c) {
 | 
			
		||||
  c(node.left, st, "Expression")
 | 
			
		||||
  c(node.right, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) {
 | 
			
		||||
  c(node.left, st, "Pattern")
 | 
			
		||||
  c(node.right, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.ConditionalExpression = function (node, st, c) {
 | 
			
		||||
  c(node.test, st, "Expression")
 | 
			
		||||
  c(node.consequent, st, "Expression")
 | 
			
		||||
  c(node.alternate, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.NewExpression = base.CallExpression = function (node, st, c) {
 | 
			
		||||
  c(node.callee, st, "Expression")
 | 
			
		||||
  if (node.arguments) for (var i = 0; i < node.arguments.length; ++i)
 | 
			
		||||
    c(node.arguments[i], st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.MemberExpression = function (node, st, c) {
 | 
			
		||||
  c(node.object, st, "Expression")
 | 
			
		||||
  if (node.computed) c(node.property, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) {
 | 
			
		||||
  if (node.declaration)
 | 
			
		||||
    c(node.declaration, st, node.type == "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression")
 | 
			
		||||
  if (node.source) c(node.source, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.ExportAllDeclaration = function (node, st, c) {
 | 
			
		||||
  c(node.source, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.ImportDeclaration = function (node, st, c) {
 | 
			
		||||
  for (var i = 0; i < node.specifiers.length; i++)
 | 
			
		||||
    c(node.specifiers[i], st)
 | 
			
		||||
  c(node.source, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.Literal = ignore
 | 
			
		||||
 | 
			
		||||
base.TaggedTemplateExpression = function (node, st, c) {
 | 
			
		||||
  c(node.tag, st, "Expression")
 | 
			
		||||
  c(node.quasi, st)
 | 
			
		||||
}
 | 
			
		||||
base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); }
 | 
			
		||||
base.Class = function (node, st, c) {
 | 
			
		||||
  if (node.id) c(node.id, st, "Pattern")
 | 
			
		||||
  if (node.superClass) c(node.superClass, st, "Expression")
 | 
			
		||||
  for (var i = 0; i < node.body.body.length; i++)
 | 
			
		||||
    c(node.body.body[i], st)
 | 
			
		||||
}
 | 
			
		||||
base.MethodDefinition = base.Property = function (node, st, c) {
 | 
			
		||||
  if (node.computed) c(node.key, st, "Expression")
 | 
			
		||||
  c(node.value, st, "Expression")
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
export { simple, ancestor, recursive, findNodeAt, findNodeAround, findNodeAfter, findNodeBefore, make, base };
 | 
			
		||||
							
								
								
									
										360
									
								
								node_modules/acorn/dist/walk.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							
							
						
						
									
										360
									
								
								node_modules/acorn/dist/walk.js
									
									
									
										generated
									
									
										vendored
									
									
										Normal file
									
								
							@@ -0,0 +1,360 @@
 | 
			
		||||
(function (global, factory) {
 | 
			
		||||
  typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
 | 
			
		||||
  typeof define === 'function' && define.amd ? define(['exports'], factory) :
 | 
			
		||||
  (factory((global.acorn = global.acorn || {}, global.acorn.walk = global.acorn.walk || {})));
 | 
			
		||||
}(this, function (exports) { 'use strict';
 | 
			
		||||
 | 
			
		||||
  // AST walker module for Mozilla Parser API compatible trees
 | 
			
		||||
 | 
			
		||||
  // A simple walk is one where you simply specify callbacks to be
 | 
			
		||||
  // called on specific nodes. The last two arguments are optional. A
 | 
			
		||||
  // simple use would be
 | 
			
		||||
  //
 | 
			
		||||
  //     walk.simple(myTree, {
 | 
			
		||||
  //         Expression: function(node) { ... }
 | 
			
		||||
  //     });
 | 
			
		||||
  //
 | 
			
		||||
  // to do something with all expressions. All Parser API node types
 | 
			
		||||
  // can be used to identify node types, as well as Expression,
 | 
			
		||||
  // Statement, and ScopeBody, which denote categories of nodes.
 | 
			
		||||
  //
 | 
			
		||||
  // The base argument can be used to pass a custom (recursive)
 | 
			
		||||
  // walker, and state can be used to give this walked an initial
 | 
			
		||||
  // state.
 | 
			
		||||
 | 
			
		||||
  function simple(node, visitors, base, state, override) {
 | 
			
		||||
    if (!base) base = exports.base
 | 
			
		||||
    ;(function c(node, st, override) {
 | 
			
		||||
      var type = override || node.type, found = visitors[type]
 | 
			
		||||
      base[type](node, st, c)
 | 
			
		||||
      if (found) found(node, st)
 | 
			
		||||
    })(node, state, override)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // An ancestor walk keeps an array of ancestor nodes (including the
 | 
			
		||||
  // current node) and passes them to the callback as third parameter
 | 
			
		||||
  // (and also as state parameter when no other state is present).
 | 
			
		||||
  function ancestor(node, visitors, base, state) {
 | 
			
		||||
    if (!base) base = exports.base
 | 
			
		||||
    var ancestors = []
 | 
			
		||||
    ;(function c(node, st, override) {
 | 
			
		||||
      var type = override || node.type, found = visitors[type]
 | 
			
		||||
      var isNew = node != ancestors[ancestors.length - 1]
 | 
			
		||||
      if (isNew) ancestors.push(node)
 | 
			
		||||
      base[type](node, st, c)
 | 
			
		||||
      if (found) found(node, st || ancestors, ancestors)
 | 
			
		||||
      if (isNew) ancestors.pop()
 | 
			
		||||
    })(node, state)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // A recursive walk is one where your functions override the default
 | 
			
		||||
  // walkers. They can modify and replace the state parameter that's
 | 
			
		||||
  // threaded through the walk, and can opt how and whether to walk
 | 
			
		||||
  // their child nodes (by calling their third argument on these
 | 
			
		||||
  // nodes).
 | 
			
		||||
  function recursive(node, state, funcs, base, override) {
 | 
			
		||||
    var visitor = funcs ? exports.make(funcs, base) : base
 | 
			
		||||
    ;(function c(node, st, override) {
 | 
			
		||||
      visitor[override || node.type](node, st, c)
 | 
			
		||||
    })(node, state, override)
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  function makeTest(test) {
 | 
			
		||||
    if (typeof test == "string")
 | 
			
		||||
      return function (type) { return type == test; }
 | 
			
		||||
    else if (!test)
 | 
			
		||||
      return function () { return true; }
 | 
			
		||||
    else
 | 
			
		||||
      return test
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  var Found = function Found(node, state) { this.node = node; this.state = state };
 | 
			
		||||
 | 
			
		||||
  // Find a node with a given start, end, and type (all are optional,
 | 
			
		||||
  // null can be used as wildcard). Returns a {node, state} object, or
 | 
			
		||||
  // undefined when it doesn't find a matching node.
 | 
			
		||||
  function findNodeAt(node, start, end, test, base, state) {
 | 
			
		||||
    test = makeTest(test)
 | 
			
		||||
    if (!base) base = exports.base
 | 
			
		||||
    try {
 | 
			
		||||
      ;(function c(node, st, override) {
 | 
			
		||||
        var type = override || node.type
 | 
			
		||||
        if ((start == null || node.start <= start) &&
 | 
			
		||||
            (end == null || node.end >= end))
 | 
			
		||||
          base[type](node, st, c)
 | 
			
		||||
        if ((start == null || node.start == start) &&
 | 
			
		||||
            (end == null || node.end == end) &&
 | 
			
		||||
            test(type, node))
 | 
			
		||||
          throw new Found(node, st)
 | 
			
		||||
      })(node, state)
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      if (e instanceof Found) return e
 | 
			
		||||
      throw e
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Find the innermost node of a given type that contains the given
 | 
			
		||||
  // position. Interface similar to findNodeAt.
 | 
			
		||||
  function findNodeAround(node, pos, test, base, state) {
 | 
			
		||||
    test = makeTest(test)
 | 
			
		||||
    if (!base) base = exports.base
 | 
			
		||||
    try {
 | 
			
		||||
      ;(function c(node, st, override) {
 | 
			
		||||
        var type = override || node.type
 | 
			
		||||
        if (node.start > pos || node.end < pos) return
 | 
			
		||||
        base[type](node, st, c)
 | 
			
		||||
        if (test(type, node)) throw new Found(node, st)
 | 
			
		||||
      })(node, state)
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      if (e instanceof Found) return e
 | 
			
		||||
      throw e
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Find the outermost matching node after a given position.
 | 
			
		||||
  function findNodeAfter(node, pos, test, base, state) {
 | 
			
		||||
    test = makeTest(test)
 | 
			
		||||
    if (!base) base = exports.base
 | 
			
		||||
    try {
 | 
			
		||||
      ;(function c(node, st, override) {
 | 
			
		||||
        if (node.end < pos) return
 | 
			
		||||
        var type = override || node.type
 | 
			
		||||
        if (node.start >= pos && test(type, node)) throw new Found(node, st)
 | 
			
		||||
        base[type](node, st, c)
 | 
			
		||||
      })(node, state)
 | 
			
		||||
    } catch (e) {
 | 
			
		||||
      if (e instanceof Found) return e
 | 
			
		||||
      throw e
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Find the outermost matching node before a given position.
 | 
			
		||||
  function findNodeBefore(node, pos, test, base, state) {
 | 
			
		||||
    test = makeTest(test)
 | 
			
		||||
    if (!base) base = exports.base
 | 
			
		||||
    var max
 | 
			
		||||
    ;(function c(node, st, override) {
 | 
			
		||||
      if (node.start > pos) return
 | 
			
		||||
      var type = override || node.type
 | 
			
		||||
      if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
 | 
			
		||||
        max = new Found(node, st)
 | 
			
		||||
      base[type](node, st, c)
 | 
			
		||||
    })(node, state)
 | 
			
		||||
    return max
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Fallback to an Object.create polyfill for older environments.
 | 
			
		||||
  var create = Object.create || function(proto) {
 | 
			
		||||
    function Ctor() {}
 | 
			
		||||
    Ctor.prototype = proto
 | 
			
		||||
    return new Ctor
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  // Used to create a custom walker. Will fill in all missing node
 | 
			
		||||
  // type properties with the defaults.
 | 
			
		||||
  function make(funcs, base) {
 | 
			
		||||
    if (!base) base = exports.base
 | 
			
		||||
    var visitor = create(base)
 | 
			
		||||
    for (var type in funcs) visitor[type] = funcs[type]
 | 
			
		||||
    return visitor
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  function skipThrough(node, st, c) { c(node, st) }
 | 
			
		||||
  function ignore(_node, _st, _c) {}
 | 
			
		||||
 | 
			
		||||
  // Node walkers.
 | 
			
		||||
 | 
			
		||||
  var base = {}
 | 
			
		||||
 | 
			
		||||
  base.Program = base.BlockStatement = function (node, st, c) {
 | 
			
		||||
    for (var i = 0; i < node.body.length; ++i)
 | 
			
		||||
      c(node.body[i], st, "Statement")
 | 
			
		||||
  }
 | 
			
		||||
  base.Statement = skipThrough
 | 
			
		||||
  base.EmptyStatement = ignore
 | 
			
		||||
  base.ExpressionStatement = base.ParenthesizedExpression =
 | 
			
		||||
    function (node, st, c) { return c(node.expression, st, "Expression"); }
 | 
			
		||||
  base.IfStatement = function (node, st, c) {
 | 
			
		||||
    c(node.test, st, "Expression")
 | 
			
		||||
    c(node.consequent, st, "Statement")
 | 
			
		||||
    if (node.alternate) c(node.alternate, st, "Statement")
 | 
			
		||||
  }
 | 
			
		||||
  base.LabeledStatement = function (node, st, c) { return c(node.body, st, "Statement"); }
 | 
			
		||||
  base.BreakStatement = base.ContinueStatement = ignore
 | 
			
		||||
  base.WithStatement = function (node, st, c) {
 | 
			
		||||
    c(node.object, st, "Expression")
 | 
			
		||||
    c(node.body, st, "Statement")
 | 
			
		||||
  }
 | 
			
		||||
  base.SwitchStatement = function (node, st, c) {
 | 
			
		||||
    c(node.discriminant, st, "Expression")
 | 
			
		||||
    for (var i = 0; i < node.cases.length; ++i) {
 | 
			
		||||
      var cs = node.cases[i]
 | 
			
		||||
      if (cs.test) c(cs.test, st, "Expression")
 | 
			
		||||
      for (var j = 0; j < cs.consequent.length; ++j)
 | 
			
		||||
        c(cs.consequent[j], st, "Statement")
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  base.ReturnStatement = base.YieldExpression = function (node, st, c) {
 | 
			
		||||
    if (node.argument) c(node.argument, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.ThrowStatement = base.SpreadElement =
 | 
			
		||||
    function (node, st, c) { return c(node.argument, st, "Expression"); }
 | 
			
		||||
  base.TryStatement = function (node, st, c) {
 | 
			
		||||
    c(node.block, st, "Statement")
 | 
			
		||||
    if (node.handler) c(node.handler, st)
 | 
			
		||||
    if (node.finalizer) c(node.finalizer, st, "Statement")
 | 
			
		||||
  }
 | 
			
		||||
  base.CatchClause = function (node, st, c) {
 | 
			
		||||
    c(node.param, st, "Pattern")
 | 
			
		||||
    c(node.body, st, "ScopeBody")
 | 
			
		||||
  }
 | 
			
		||||
  base.WhileStatement = base.DoWhileStatement = function (node, st, c) {
 | 
			
		||||
    c(node.test, st, "Expression")
 | 
			
		||||
    c(node.body, st, "Statement")
 | 
			
		||||
  }
 | 
			
		||||
  base.ForStatement = function (node, st, c) {
 | 
			
		||||
    if (node.init) c(node.init, st, "ForInit")
 | 
			
		||||
    if (node.test) c(node.test, st, "Expression")
 | 
			
		||||
    if (node.update) c(node.update, st, "Expression")
 | 
			
		||||
    c(node.body, st, "Statement")
 | 
			
		||||
  }
 | 
			
		||||
  base.ForInStatement = base.ForOfStatement = function (node, st, c) {
 | 
			
		||||
    c(node.left, st, "ForInit")
 | 
			
		||||
    c(node.right, st, "Expression")
 | 
			
		||||
    c(node.body, st, "Statement")
 | 
			
		||||
  }
 | 
			
		||||
  base.ForInit = function (node, st, c) {
 | 
			
		||||
    if (node.type == "VariableDeclaration") c(node, st)
 | 
			
		||||
    else c(node, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.DebuggerStatement = ignore
 | 
			
		||||
 | 
			
		||||
  base.FunctionDeclaration = function (node, st, c) { return c(node, st, "Function"); }
 | 
			
		||||
  base.VariableDeclaration = function (node, st, c) {
 | 
			
		||||
    for (var i = 0; i < node.declarations.length; ++i)
 | 
			
		||||
      c(node.declarations[i], st)
 | 
			
		||||
  }
 | 
			
		||||
  base.VariableDeclarator = function (node, st, c) {
 | 
			
		||||
    c(node.id, st, "Pattern")
 | 
			
		||||
    if (node.init) c(node.init, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  base.Function = function (node, st, c) {
 | 
			
		||||
    if (node.id) c(node.id, st, "Pattern")
 | 
			
		||||
    for (var i = 0; i < node.params.length; i++)
 | 
			
		||||
      c(node.params[i], st, "Pattern")
 | 
			
		||||
    c(node.body, st, node.expression ? "ScopeExpression" : "ScopeBody")
 | 
			
		||||
  }
 | 
			
		||||
  // FIXME drop these node types in next major version
 | 
			
		||||
  // (They are awkward, and in ES6 every block can be a scope.)
 | 
			
		||||
  base.ScopeBody = function (node, st, c) { return c(node, st, "Statement"); }
 | 
			
		||||
  base.ScopeExpression = function (node, st, c) { return c(node, st, "Expression"); }
 | 
			
		||||
 | 
			
		||||
  base.Pattern = function (node, st, c) {
 | 
			
		||||
    if (node.type == "Identifier")
 | 
			
		||||
      c(node, st, "VariablePattern")
 | 
			
		||||
    else if (node.type == "MemberExpression")
 | 
			
		||||
      c(node, st, "MemberPattern")
 | 
			
		||||
    else
 | 
			
		||||
      c(node, st)
 | 
			
		||||
  }
 | 
			
		||||
  base.VariablePattern = ignore
 | 
			
		||||
  base.MemberPattern = skipThrough
 | 
			
		||||
  base.RestElement = function (node, st, c) { return c(node.argument, st, "Pattern"); }
 | 
			
		||||
  base.ArrayPattern =  function (node, st, c) {
 | 
			
		||||
    for (var i = 0; i < node.elements.length; ++i) {
 | 
			
		||||
      var elt = node.elements[i]
 | 
			
		||||
      if (elt) c(elt, st, "Pattern")
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  base.ObjectPattern = function (node, st, c) {
 | 
			
		||||
    for (var i = 0; i < node.properties.length; ++i)
 | 
			
		||||
      c(node.properties[i].value, st, "Pattern")
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  base.Expression = skipThrough
 | 
			
		||||
  base.ThisExpression = base.Super = base.MetaProperty = ignore
 | 
			
		||||
  base.ArrayExpression = function (node, st, c) {
 | 
			
		||||
    for (var i = 0; i < node.elements.length; ++i) {
 | 
			
		||||
      var elt = node.elements[i]
 | 
			
		||||
      if (elt) c(elt, st, "Expression")
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
  base.ObjectExpression = function (node, st, c) {
 | 
			
		||||
    for (var i = 0; i < node.properties.length; ++i)
 | 
			
		||||
      c(node.properties[i], st)
 | 
			
		||||
  }
 | 
			
		||||
  base.FunctionExpression = base.ArrowFunctionExpression = base.FunctionDeclaration
 | 
			
		||||
  base.SequenceExpression = base.TemplateLiteral = function (node, st, c) {
 | 
			
		||||
    for (var i = 0; i < node.expressions.length; ++i)
 | 
			
		||||
      c(node.expressions[i], st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.UnaryExpression = base.UpdateExpression = function (node, st, c) {
 | 
			
		||||
    c(node.argument, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.BinaryExpression = base.LogicalExpression = function (node, st, c) {
 | 
			
		||||
    c(node.left, st, "Expression")
 | 
			
		||||
    c(node.right, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.AssignmentExpression = base.AssignmentPattern = function (node, st, c) {
 | 
			
		||||
    c(node.left, st, "Pattern")
 | 
			
		||||
    c(node.right, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.ConditionalExpression = function (node, st, c) {
 | 
			
		||||
    c(node.test, st, "Expression")
 | 
			
		||||
    c(node.consequent, st, "Expression")
 | 
			
		||||
    c(node.alternate, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.NewExpression = base.CallExpression = function (node, st, c) {
 | 
			
		||||
    c(node.callee, st, "Expression")
 | 
			
		||||
    if (node.arguments) for (var i = 0; i < node.arguments.length; ++i)
 | 
			
		||||
      c(node.arguments[i], st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.MemberExpression = function (node, st, c) {
 | 
			
		||||
    c(node.object, st, "Expression")
 | 
			
		||||
    if (node.computed) c(node.property, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.ExportNamedDeclaration = base.ExportDefaultDeclaration = function (node, st, c) {
 | 
			
		||||
    if (node.declaration)
 | 
			
		||||
      c(node.declaration, st, node.type == "ExportNamedDeclaration" || node.declaration.id ? "Statement" : "Expression")
 | 
			
		||||
    if (node.source) c(node.source, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.ExportAllDeclaration = function (node, st, c) {
 | 
			
		||||
    c(node.source, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.ImportDeclaration = function (node, st, c) {
 | 
			
		||||
    for (var i = 0; i < node.specifiers.length; i++)
 | 
			
		||||
      c(node.specifiers[i], st)
 | 
			
		||||
    c(node.source, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
  base.ImportSpecifier = base.ImportDefaultSpecifier = base.ImportNamespaceSpecifier = base.Identifier = base.Literal = ignore
 | 
			
		||||
 | 
			
		||||
  base.TaggedTemplateExpression = function (node, st, c) {
 | 
			
		||||
    c(node.tag, st, "Expression")
 | 
			
		||||
    c(node.quasi, st)
 | 
			
		||||
  }
 | 
			
		||||
  base.ClassDeclaration = base.ClassExpression = function (node, st, c) { return c(node, st, "Class"); }
 | 
			
		||||
  base.Class = function (node, st, c) {
 | 
			
		||||
    if (node.id) c(node.id, st, "Pattern")
 | 
			
		||||
    if (node.superClass) c(node.superClass, st, "Expression")
 | 
			
		||||
    for (var i = 0; i < node.body.body.length; i++)
 | 
			
		||||
      c(node.body.body[i], st)
 | 
			
		||||
  }
 | 
			
		||||
  base.MethodDefinition = base.Property = function (node, st, c) {
 | 
			
		||||
    if (node.computed) c(node.key, st, "Expression")
 | 
			
		||||
    c(node.value, st, "Expression")
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  exports.simple = simple;
 | 
			
		||||
  exports.ancestor = ancestor;
 | 
			
		||||
  exports.recursive = recursive;
 | 
			
		||||
  exports.findNodeAt = findNodeAt;
 | 
			
		||||
  exports.findNodeAround = findNodeAround;
 | 
			
		||||
  exports.findNodeAfter = findNodeAfter;
 | 
			
		||||
  exports.findNodeBefore = findNodeBefore;
 | 
			
		||||
  exports.make = make;
 | 
			
		||||
  exports.base = base;
 | 
			
		||||
 | 
			
		||||
  Object.defineProperty(exports, '__esModule', { value: true });
 | 
			
		||||
 | 
			
		||||
}));
 | 
			
		||||
		Reference in New Issue
	
	Block a user