Bones/node_modules/weinre/web/client/SummaryBar.js

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2017-05-17 13:45:25 -04:00
/*
* Copyright (C) 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2008, 2009 Anthony Ricaud <rik@webkit.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
WebInspector.SummaryBar = function(categories)
{
this.categories = categories;
this.element = document.createElement("div");
this.element.className = "summary-bar";
this.graphElement = document.createElement("canvas");
this.graphElement.setAttribute("width", "450");
this.graphElement.setAttribute("height", "38");
this.graphElement.className = "summary-graph";
this.element.appendChild(this.graphElement);
this.legendElement = document.createElement("div");
this.legendElement.className = "summary-graph-legend";
this.element.appendChild(this.legendElement);
}
WebInspector.SummaryBar.prototype = {
get calculator() {
return this._calculator;
},
set calculator(x) {
this._calculator = x;
},
reset: function()
{
this.legendElement.removeChildren();
this._drawSummaryGraph();
},
update: function(data)
{
var graphInfo = this.calculator.computeSummaryValues(data);
var fillSegments = [];
this.legendElement.removeChildren();
for (var category in this.categories) {
var size = graphInfo.categoryValues[category];
if (!size)
continue;
var colorString = this.categories[category].color;
var fillSegment = {color: colorString, value: size};
fillSegments.push(fillSegment);
var legendLabel = this._makeLegendElement(this.categories[category].title, this.calculator.formatValue(size), colorString);
this.legendElement.appendChild(legendLabel);
}
if (graphInfo.total) {
var totalLegendLabel = this._makeLegendElement(WebInspector.UIString("Total"), this.calculator.formatValue(graphInfo.total));
totalLegendLabel.addStyleClass("total");
this.legendElement.appendChild(totalLegendLabel);
}
this._drawSummaryGraph(fillSegments);
},
_drawSwatch: function(canvas, color)
{
var ctx = canvas.getContext("2d");
function drawSwatchSquare() {
ctx.fillStyle = color;
ctx.fillRect(0, 0, 13, 13);
var gradient = ctx.createLinearGradient(0, 0, 13, 13);
gradient.addColorStop(0.0, "rgba(255, 255, 255, 0.2)");
gradient.addColorStop(1.0, "rgba(255, 255, 255, 0.0)");
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, 13, 13);
gradient = ctx.createLinearGradient(13, 13, 0, 0);
gradient.addColorStop(0.0, "rgba(0, 0, 0, 0.2)");
gradient.addColorStop(1.0, "rgba(0, 0, 0, 0.0)");
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, 13, 13);
ctx.strokeStyle = "rgba(0, 0, 0, 0.6)";
ctx.strokeRect(0.5, 0.5, 12, 12);
}
ctx.clearRect(0, 0, 13, 24);
drawSwatchSquare();
ctx.save();
ctx.translate(0, 25);
ctx.scale(1, -1);
drawSwatchSquare();
ctx.restore();
this._fadeOutRect(ctx, 0, 13, 13, 13, 0.5, 0.0);
},
_drawSummaryGraph: function(segments)
{
if (!segments || !segments.length) {
segments = [{color: "white", value: 1}];
this._showingEmptySummaryGraph = true;
} else
delete this._showingEmptySummaryGraph;
// Calculate the total of all segments.
var total = 0;
for (var i = 0; i < segments.length; ++i)
total += segments[i].value;
// Calculate the percentage of each segment, rounded to the nearest percent.
var percents = segments.map(function(s) { return Math.max(Math.round(100 * s.value / total), 1) });
// Calculate the total percentage.
var percentTotal = 0;
for (var i = 0; i < percents.length; ++i)
percentTotal += percents[i];
// Make sure our percentage total is not greater-than 100, it can be greater
// if we rounded up for a few segments.
while (percentTotal > 100) {
for (var i = 0; i < percents.length && percentTotal > 100; ++i) {
if (percents[i] > 1) {
--percents[i];
--percentTotal;
}
}
}
// Make sure our percentage total is not less-than 100, it can be less
// if we rounded down for a few segments.
while (percentTotal < 100) {
for (var i = 0; i < percents.length && percentTotal < 100; ++i) {
++percents[i];
++percentTotal;
}
}
var ctx = this.graphElement.getContext("2d");
var x = 0;
var y = 0;
var w = 450;
var h = 19;
var r = (h / 2);
function drawPillShadow()
{
// This draws a line with a shadow that is offset away from the line. The line is stroked
// twice with different X shadow offsets to give more feathered edges. Later we erase the
// line with destination-out 100% transparent black, leaving only the shadow. This only
// works if nothing has been drawn into the canvas yet.
ctx.beginPath();
ctx.moveTo(x + 4, y + h - 3 - 0.5);
ctx.lineTo(x + w - 4, y + h - 3 - 0.5);
ctx.closePath();
ctx.save();
ctx.shadowBlur = 2;
ctx.shadowColor = "rgba(0, 0, 0, 0.5)";
ctx.shadowOffsetX = 3;
ctx.shadowOffsetY = 5;
ctx.strokeStyle = "white";
ctx.lineWidth = 1;
ctx.stroke();
ctx.shadowOffsetX = -3;
ctx.stroke();
ctx.restore();
ctx.save();
ctx.globalCompositeOperation = "destination-out";
ctx.strokeStyle = "rgba(0, 0, 0, 1)";
ctx.lineWidth = 1;
ctx.stroke();
ctx.restore();
}
function drawPill()
{
// Make a rounded rect path.
ctx.beginPath();
ctx.moveTo(x, y + r);
ctx.lineTo(x, y + h - r);
ctx.arc(x + r, y + h - r, r, Math.PI, Math.PI / 2, true);
ctx.lineTo(x + w - r, y + h);
ctx.arc(x + w - r, y + h - r, r, Math.PI / 2, 0, true);
ctx.lineTo(x + w, y + r);
ctx.arc(x + w - r, y + r, r, 0, 3 * Math.PI / 2, true);
ctx.lineTo(x + r, y);
ctx.arc(x + r, y + r, r, Math.PI / 2, Math.PI, true);
ctx.closePath();
// Clip to the rounded rect path.
ctx.save();
ctx.clip();
// Fill the segments with the associated color.
var previousSegmentsWidth = 0;
for (var i = 0; i < segments.length; ++i) {
var segmentWidth = Math.round(w * percents[i] / 100);
ctx.fillStyle = segments[i].color;
ctx.fillRect(x + previousSegmentsWidth, y, segmentWidth, h);
previousSegmentsWidth += segmentWidth;
}
// Draw the segment divider lines.
ctx.lineWidth = 1;
for (var i = 1; i < 20; ++i) {
ctx.beginPath();
ctx.moveTo(x + (i * Math.round(w / 20)) + 0.5, y);
ctx.lineTo(x + (i * Math.round(w / 20)) + 0.5, y + h);
ctx.closePath();
ctx.strokeStyle = "rgba(0, 0, 0, 0.2)";
ctx.stroke();
ctx.beginPath();
ctx.moveTo(x + (i * Math.round(w / 20)) + 1.5, y);
ctx.lineTo(x + (i * Math.round(w / 20)) + 1.5, y + h);
ctx.closePath();
ctx.strokeStyle = "rgba(255, 255, 255, 0.2)";
ctx.stroke();
}
// Draw the pill shading.
var lightGradient = ctx.createLinearGradient(x, y, x, y + (h / 1.5));
lightGradient.addColorStop(0.0, "rgba(220, 220, 220, 0.6)");
lightGradient.addColorStop(0.4, "rgba(220, 220, 220, 0.2)");
lightGradient.addColorStop(1.0, "rgba(255, 255, 255, 0.0)");
var darkGradient = ctx.createLinearGradient(x, y + (h / 3), x, y + h);
darkGradient.addColorStop(0.0, "rgba(0, 0, 0, 0.0)");
darkGradient.addColorStop(0.8, "rgba(0, 0, 0, 0.2)");
darkGradient.addColorStop(1.0, "rgba(0, 0, 0, 0.5)");
ctx.fillStyle = darkGradient;
ctx.fillRect(x, y, w, h);
ctx.fillStyle = lightGradient;
ctx.fillRect(x, y, w, h);
ctx.restore();
}
ctx.clearRect(x, y, w, (h * 2));
drawPillShadow();
drawPill();
ctx.save();
ctx.translate(0, (h * 2) + 1);
ctx.scale(1, -1);
drawPill();
ctx.restore();
this._fadeOutRect(ctx, x, y + h + 1, w, h, 0.5, 0.0);
},
_fadeOutRect: function(ctx, x, y, w, h, a1, a2)
{
ctx.save();
var gradient = ctx.createLinearGradient(x, y, x, y + h);
gradient.addColorStop(0.0, "rgba(0, 0, 0, " + (1.0 - a1) + ")");
gradient.addColorStop(0.8, "rgba(0, 0, 0, " + (1.0 - a2) + ")");
gradient.addColorStop(1.0, "rgba(0, 0, 0, 1.0)");
ctx.globalCompositeOperation = "destination-out";
ctx.fillStyle = gradient;
ctx.fillRect(x, y, w, h);
ctx.restore();
},
_makeLegendElement: function(label, value, color)
{
var legendElement = document.createElement("label");
legendElement.className = "summary-graph-legend-item";
if (color) {
var swatch = document.createElement("canvas");
swatch.className = "summary-graph-legend-swatch";
swatch.setAttribute("width", "13");
swatch.setAttribute("height", "24");
legendElement.appendChild(swatch);
this._drawSwatch(swatch, color);
}
var labelElement = document.createElement("div");
labelElement.className = "summary-graph-legend-label";
legendElement.appendChild(labelElement);
var headerElement = document.createElement("div");
headerElement.className = "summary-graph-legend-header";
headerElement.textContent = label;
labelElement.appendChild(headerElement);
var valueElement = document.createElement("div");
valueElement.className = "summary-graph-legend-value";
valueElement.textContent = value;
labelElement.appendChild(valueElement);
return legendElement;
}
}
WebInspector.SummaryBar.prototype.__proto__ = WebInspector.Object.prototype;