69 lines
1.5 KiB
JavaScript
69 lines
1.5 KiB
JavaScript
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// In these tests, we do the following:
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// try for 200ms (rt=2)
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// wait for 300ms
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// try for 200ms (rt=1)
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// wait for 300ms
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// try for 200ms (rt=0)
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// fail after 1200
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// Actual time will be more like 1220-ish for setTimeout irregularity
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// But it should NOT be as slow as 2000.
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var lockFile = require('../')
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var touch = require('touch')
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var test = require('tap').test
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var fs = require('fs')
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var RETRYWAIT = 100
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var WAIT = 100
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var RETRIES = 2
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var EXPECTTIME = (RETRYWAIT * RETRIES) + (WAIT * (RETRIES + 1))
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var TOOLONG = EXPECTTIME * 1.5
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test('setup', function (t) {
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touch.sync('file.lock')
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t.end()
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})
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var pollPeriods = [10, 100, 10000]
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pollPeriods.forEach(function (pp) {
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test('retry+wait, poll=' + pp, function (t) {
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var ended = false
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var timer = setTimeout(function() {
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t.fail('taking too long!')
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ended = true
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t.end()
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}, 2000)
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if (timer.unref)
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timer.unref()
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var start = Date.now()
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lockFile.lock('file.lock', {
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wait: WAIT,
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retries: RETRIES,
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retryWait: RETRYWAIT,
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pollPeriod: pp
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}, function (er) {
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if (ended) return
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var time = Date.now() - start
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console.error('t=%d', time)
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t.ok(time >= EXPECTTIME, 'should take at least ' + EXPECTTIME)
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t.ok(time < TOOLONG, 'should take less than ' + TOOLONG)
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clearTimeout(timer)
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t.end()
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})
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})
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})
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test('cleanup', function (t) {
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fs.unlinkSync('file.lock')
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t.end()
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var timer = setTimeout(function() {
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process.exit(1)
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}, 500)
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if (timer.unref)
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timer.unref()
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else
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clearTimeout(timer)
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})
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